2020 Gamification Trends
The future of gamification in elearning
As we look at the 2020 gamification trends, the future of gamification in elearning looks brighter than ever. In 2020, we are witnessing more advanced game-like elements integrated into educational and work environments to enhance engagement and motivation. Techniques such as reward-based systems, interactive storytelling, leaderboards, and challenges are evolving to make learning more engaging and effective. Additionally, with continuous technological advancements and adaptive teaching methodologies, gamification will become an indispensable part of education. Consequently, it promises a dynamic and interactive learning experience for years to come.
Gamification trends to watch in 2020
- Increased use of augmented reality (AR) and virtual reality (VR) — AR and VR technologies are set to become more integrated into gamified learning environments in 2020. These technologies provide immersive and interactive experiences.
- Personalised learning paths — this year, we will see gamification used to create customised learning experiences that adapt to individual learners’ needs. This adaption allows for more effective and personalised education.
- Social and collaborative gaming elements — social features such as team based challenges, leaderboards, and peer interactions are expected to grow in 2020.
- Microlearning with gamification — short, focused learning modules combined with gamification elements are gaining popularity, making it easier for learners to absorb and retain information in bite-sized pieces.
- Gamified assessments and feedback — in 2020, traditional assessments are being transformed with gamification. These assessments offer interactive and engaging ways for learners to demonstrate their knowledge and receive immediate feedback.
- Health and wellness gamification — gamification is increasingly being applied to health and wellness programs, encouraging healthier lifestyles through fun and engaging activities and rewards.
- Mobile-first gamification — with the rise of mobile learning, 2020 will see gamification strategies optimised for mobile devices.
- Corporate training and professional development — businesses are expected to adopt gamification more widely in 2020 for employee training and development. Using game mechanics can boost engagement, knowledge retention, and skill acquisition.
- Data-driven insights — in 2020, there will be an increased focus on leveraging data analytics to gain insights into learner behaviour and performance. Understanding data allows for more tailored and effective gamification strategies.
Gamification in education and reward based systems
It is clear that the 2020 gamification trends will improve gamification in education significantly. At its core, gamification revolves around a reward-based system. It incentivises learners to achieve specific outcomes, ultimately enhancing learning results. By offering rewards like badges or level-ups, gamification motivates users to learn and obtain desired rewards. Similar to rewarding students with lollies for correct answers, this approach has been modernised with technology and elearning platforms. As a result, it effectively boosts learning outcomes and engagement. Unsurprisingly, gamification continues to be a top elearning trend in 2020. It is poised to revolutionise education for years. If you need help integrating these strategies, contact us at elearning space. We will help you enhance your learning experiences through effective gamification techniques. If you need help incorporating these strategies, contact us, and we will help you enhance your learning experiences through effective gamification techniques.
More Reading
Dive into the six gamification trends set to transform training in 2020 and beyond in this insightful article from Nicoking on Medium.
Discover fascinating gamification statistics, facts, and trends shaping the future of engagement and training at CitrusBits.
With insights from Gamification Nation, explore the latest gamification trends for 2020 and how they can impact your training programs.
Related elearning experiences: Flipped Mastery Learning, Use a Game to Learn.